Yeah, that's the stuff. |
So obviously, when I heard back in 2010 that Diablo III could be coming to consoles, I was ecstatic. I'm a little disappointed that it hasn't yet panned out though. I'm still hopeful that Blizzard will wisen up and put the game onto consoles, similar to the latest Dungeon Siege and Witcher games. Both games ported really well, especially Witcher II with it's similarities to Skyrim, and many console gamers that I know would love to see Diablo II follow suit. My best guess as to why this isn't confirmed yet is that Blizzard tried to make this same jump a few times with various games and even more various results: Diablo on PS1 and Starcraft 64.
If you don't already know what I think about Starcraft 64, take a look at what I said about it previously. As for Diablo, the game was ported from the PC in 1998, two years after its release. Die hard fans of the PC game were disappointed with the lackluster graphics, the awful experience with sluggish and high-capacity saves, and the lack of an online multi player experience; though the PS1 version boasted a two-player mode on a single console. The controls, however, did translate over to the controller very well, and many were surprised at how much easier the game was to play on the PS1 version. The main components of the game; the dungeon-delving, action RPG, and arcade style game play; were all there so it was still a good game for those that haven't experienced the PC version, but overall the PS1 game was unable to cut the cake when compared to it's forefather.
I could see all of the same issues with porting Diablo III to consoles today that there were in 1998 with the original, but are those really good reasons to keep it from us Xbox and PS3 gamers? The saves have gotten better, the controls will still be grand, and you can have your multi player experience and eat it too. Expand your Diablo III audience, Blizzard, I guarantee that it's worth it.
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